Alien without Extraordinary Ability
03-22Alien without Extraordinary Ability is a research-based board game prototype related to migration and labor practices: on different visa systems, bordering practices related to labor, and how skills and abilities are being evaluated and calculated. The game narrative is set in a factory, and creates two competing incentive structures that motivates the players to choose on which games they wish to follow. The game particularly references the mechanisms lie behind the matrix of quantification through techno-governance tools in border regimes, and creates pathways for media and policy practitioners to reflect on the systemic injustice in such system.
Game, Research, Speculation, Text, Advocacy